We wanted to see how we could implement a quick gamification aspect of growing something in augmented reality. As a result,
we came up with Grow. Grow is an easy game where the user is to simply move a cactus under a rain cloud in order to grow it
as much as possible in under 60 seconds. Part of the challenge is that the rain cloud is constantly moving, so
the user has to be paying attention in order to water their plant before time runs out.
Agency | Ratio Role | Art Direction, UI/UX, Visual Design, Branding Client | Ratio
Innovation Lead | Jeff Rubingh Developer | Mark Daneker Product Manager | Alex Murray 3D Designer | Santiago Horacio